Test Three: Faultlines
When the ground shifted, the whole world did.
2 August - 30 October 2021
The Third Test Game marked a major turning point in the project's evolution. For the first time, nations faced an environmental crisis - a sweeping drought that forced internal adaptation and global response. Alongside this, the game introduced expanded diplomacy: leaders issued formal statements, navigated new alliances, and reacted to the actions of others in the form of "tweets" and reaction statements. Military systems continued to grow, now allowing for more deliberate conflicts, even if still in their early form. The result was a game that felt larger, more reactive, and more intertwined than the two that had come before it.
Key Details of Game Three
Outcome: Game is largely working as intended so far, though the scale and number of players is becoming harder to manage. Tweaks and revision still needed.

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